音量默认恢复为80
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@ -12,7 +12,7 @@ export class MultimediaWindowEntity extends BaseEntity {
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height: number = 0;
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height: number = 0;
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signal_source_table_uuid: string = "";
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signal_source_table_uuid: string = "";
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volume: number = 20;
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volume: number = 80;
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muted: boolean = false;
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muted: boolean = false;
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paused: boolean = false;
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paused: boolean = false;
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play_speed: number = 1;
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play_speed: number = 1;
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@ -716,7 +716,7 @@ export namespace Protocol {
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y: number = 0;
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y: number = 0;
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width: number = 0;
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width: number = 0;
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height: number = 0;
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height: number = 0;
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volume: number = 20;
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volume: number = 80;
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muted: boolean = true;
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muted: boolean = true;
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paused: boolean = false;
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paused: boolean = false;
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play_speed: number = 1;
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play_speed: number = 1;
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@ -744,7 +744,7 @@ export namespace Protocol {
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y: number = 0;
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y: number = 0;
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width: number = 0;
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width: number = 0;
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height: number = 0;
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height: number = 0;
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volume: number = 20;
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volume: number = 80;
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muted: boolean = true;
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muted: boolean = true;
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paused: boolean = false;
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paused: boolean = false;
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play_speed: number = 1;
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play_speed: number = 1;
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@ -781,7 +781,7 @@ export namespace Protocol {
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y: number = 0;
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y: number = 0;
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width: number = 0;
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width: number = 0;
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height: number = 0;
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height: number = 0;
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volume: number = 20;
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volume: number = 80;
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muted: boolean = false;
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muted: boolean = false;
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paused: boolean = false;
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paused: boolean = false;
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play_speed: number = 1;
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play_speed: number = 1;
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@ -4,7 +4,7 @@ export default class WindowOtherStateChangeNotifyEntity extends Protocol.PacketE
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window_id: number = 0;
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window_id: number = 0;
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paused = false;
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paused = false;
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muted = false;
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muted = false;
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volume = 20;
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volume = 80;
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polling = false;
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polling = false;
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title = "";
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title = "";
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window_type = "EWindowType::Normal";
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window_type = "EWindowType::Normal";
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